APK: https://www.dropbox.com/s/0g5y8j8lkteuin6/wrenar_fingerpaint.apk
AR Target: http://forwallpapers.com/wp-content/uploads/2013/10/Blue-Crystal-Abstract.jpg
DEMO: http://youtu.be/lnUxwE601jE
Hello, my name is Chris Wren and “FingerPaint” is my submission to the Auggies for the 2014 AWE conference. This submission is for the “best new software” category within the “mobile” sub-category. This application came about as I was developing a touch library of gestures and interactions for myself. It evolved into a painting program, and it didn’t take long for me to find ways to make it both a 3D and an AR painting application. You can paint in any color you want, with up to 5 fingers at once. You can make your own palettes, paint in 2D and 3D, manipulate 3D Objects, and you can attach your painting/sculptures and 3D objects to AR Targets which then can be mounted or displayed to be admired from 360 degrees. You can write messages to people or just create cool 3D sculptures. I included the ability to paint rigidbodies as well as stationary paint blobs, and these two types interact in a really cool way. The stationary paint acts as a scaffolding for the rigidbodies and you can create some really cool physics interactions and sculptures. You can size the brush to any size you want, it works by pinching, and you will see the brushsize value in the “current color” orb in the bottom right. This size affects both the stationary and the rigidbody painting. Painting abstract things is cool, but with a little practice you can paint some very realistic 3D objects, and you can even trace images (color by numbers). While the feature set is thick already, additional features planned are: opacity slider, eraser, rb spawner, online multiplayer, cloud based target data, markerless, instant tracking (3D),GPS positioning of artwork, User assigned targets and locations for artwork. Enjoy – Chris Wren - wc.wren@yahoo.com - http://crevver6.wix.com/chriswrenar